Home>News Letter>EXCO Webzine(Vol.1 )

DENPO 2001
The Digital Entertainment Industry Exposition 2001, the first of its kind held in Korea, was a comprehensive marketing arena for the culture industry aimed at strengthening the competitive edge through expanding the scope of the culture industry in Korea and through technological exchanges as well as at revitalizing the culture industry in the area. During the Exposition, not only the general public but students also had the valuable opportunity to experience the new breed of digital culture.

The Exposition was comprised of games, characters, animation/comics, video/audio, cyber culture, cultural products, and educational institutions related to the culture industry.

Fifty-four companies including Samsung, Sambo, LG Electronics, Korea Telecom as well as Daegu's leading software developers Husenet, Neon System and Iyagi participated in the Exposition in 171 booths. Also, Korea Educational Consulting, Lee Chan-Jin Computer Class and other companies engaged in on-off line education took part in the Exposition and provided the direction for the development of the present and future digital culture industry through an industrial-educational alliance.

The Digital Culture Experimental Space, comprised of game contests, demonstration of motion captures, comic rooms, animation theaters and game experimental halls, won the favor of the participants.

 

1676 Sangyeok-2dong. Buk-gu, Daegu 702-712, Korea TEL : 82-53-601-5000 FAX : 82-53-601-5029
Copyright¨Ï2002. DAEGU Exhibition & Convention Center. All rights reserved.